llm-anthropic 0.31

Anthropic released Fable 5.2 and Mythos 5.2 today, expanding the available reasoning tiers for their latest model series. The developer Simon Willison…

By Vane November 10, 2026 1 min read
llm-anthropic 0.31

Anthropic released Fable 5.2 and Mythos 5.2 today, expanding the available reasoning tiers for their latest model series. The developer Simon Willison updated his llm-anthropic tool to support these versions, allowing users to generate images with varying levels of cognitive effort. He tested the system by asking models to create SVGs of a pelican riding a bicycle across five distinct reasoning settings. The results showed that the xhigh tier produced the most coherent image, displaying correct leg placement and a functional bicycle frame, though minor alignment issues remained in the pouch area.

The max tier failed completely, consuming 128,000 tokens during internal processing before stopping without output. This mirrors a specific failure mode seen previously with Opus 5.5, where excessive reasoning caused token exhaustion. The issue appears specific to the Fable 5.2 release, as earlier versions like Fable 5 and Fable 5.1 successfully handled maximum effort requests for the same prompt. This highlights a regression in efficiency or token budget management for the new maximum reasoning level.

  • The max tier consumed 128,000 tokens before failing.
  • Earlier Fable versions handled maximum effort requests successfully.
  • The xhigh tier produced the best visual result.
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