Claude Code and Fable 5 ported the 2003 PC game Command & Conquer to native iOS in “a few hours”

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By AI Maestro July 5, 2026 1 min read
Claude Code and Fable 5 ported the 2003 PC game Command & Conquer to native iOS in “a few hours”

Ammaar Reshi, a Google Deepmind developer, ported the 2003 real-time strategy game Command & Conquer to native iOS using Anthropic’s Claude Code and Fable 5. The project converted the original DirectX 8 graphics pipeline to Apple’s Metal API without requiring an emulator. Reshi completed the initial build in roughly 40 minutes and spent several hours debugging the touch controls for campaign and skirmish modes. Over two days, he exhausted his entire Claude Max quota to finish the work. The final code is available on GitHub as open source, though users must supply their own game assets from Steam. Performance issues remain on iPads due to high memory usage during extended sessions.

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  • The first build took 40 minutes
  • Graphics translated from DirectX 8 to Metal API
  • Source code is open source on GitHub
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