Ammaar Reshi, a Google Deepmind developer, ported the 2003 real-time strategy game Command & Conquer to native iOS using Anthropic’s Claude Code and Fable 5. The project converted the original DirectX 8 graphics pipeline to Apple’s Metal API without requiring an emulator. Reshi completed the initial build in roughly 40 minutes and spent several hours debugging the touch controls for campaign and skirmish modes. Over two days, he exhausted his entire Claude Max quota to finish the work. The final code is available on GitHub as open source, though users must supply their own game assets from Steam. Performance issues remain on iPads due to high memory usage during extended sessions.
This experiment demonstrates how modern AI tools can accelerate legacy software migration to new hardware architectures. The project highlights the practical application of large language models in software engineering tasks that previously required significant manual effort. It also provides a transparent record of the development process for other developers to study.




